Scythe

  • Game Typ: Rescource management, Economic strategie, Battle mechanic, Map domination, Worker placement
  • Player: 2-7
  • Age: 14+
  • Play Time: 90-160 min
  • Autor: Jamey Stegmaier
  • Illustrator: Jakub Rozalski
  • Publisher: Feuerland, Stonemaier Games

Welcome to a dystopian world of machines, steam, hard work and the bitter struggle for nothing less than world domination. Scythe is a monument among economic strategy games, where the aim is to gain the most victory points in the end with a myriad of possibilities.

On the way to this goal, you only have four actions available on your individual action plan. What sounds strangely simple at the beginning turns out to be a battle of synergies and combinations, the complexity of which is not so easy to understand the first time you play, as these actions are constantly expanded over the course of the game.

Should you expand the research department first, or is it better to bring your mechs into play as quickly as possible in order to control large areas of land? How many resources do I really need and which actions will give me the most advantages in a single turn? Will there be a barrel of oil missing for the last star at the end because you built a building the previous turn that you can no longer use? These questions accumulate the more workers there are in the fields and factories. One player relies entirely on his military power, another builds up his small state as evenly as possible and collects the big bonuses just before the end. There is no one way to victory, there are hundreds.

If that’s not enough, the gameplay is expanded through encounters and secret mission objectives. Pay attention to the building bonus, which changes every game, and adapt your game strategy to the tasks you are assigned as a mission. There may be overlaps that you can use to your advantage to build important infrastructure faster than your opponent. Mechs offer unique new abilities, and by playing combat cards you can secure enormous firepower in an inevitable battle.

The ambience, the game board and the figures are all lovingly designed in a rough steampunk flair and create a great immersion of steaming machines, workers smelling of oil and sweat and the simple pleasure of a cold after-work beer when your own forces triumph over the enemies‘ mountains of metal.

Anyone who likes complex worker placement games with almost no luck factor and chaotic battlefields with a management system designed on the edge will love this game. The many expansions and random starting conditions make every game new and exciting and you have the opportunity to try out new tactics again and again to find your own style of play.

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