Everdell

  • Game Typ: Card game, City builder, Worker placement
  • Player: 1-4
  • Age: 10+
  • Play Time: 40-80 min
  • Autor: James A. Wilson
  • Illustrator: Andrew Bosley, Cody Jones, Dann May
  • Publisher: Starling Games

Everdell impresses with its complex but logical game mechanics, the loving drawings and the cute characters. A game that is known and loved  beyond the die-hard connoisseur circles.

It’s a worker placement and city planning game with a favorite anthropomorphic animal theme.

The game is played in three seasons during which you have to mine resources and use them to expand your village community.

Each building and each character in the game has different abilities and effects, some of which significantly influence the player’s strategy.

Should I rather collect more wood to convert it into victory points later, or should I save up for a building that gives me an advantage for all unique figures in my village? Can I fulfill the missions of the Evertree, is my village already full or do I have to discard cards with remaining workers in order to be superior to my opponents?

There are almost as many strategic ways to win as there are elements in the game itself. You are not under any external pressure from the other players. Everyone can experience and play their seasons at their own pace. Nevertheless, there are opportunities here and there to annoy others a little by placing rotten cards in their village, or occupying important worker spaces and waiting until a favorable time is reached to release them again.

Once the basic rules have been internalized after a few rounds, the manufacturer offers a variety of expansions to make the game even more exciting, complex and thrilling.

With Everdell, a game night will never be boring. If you haven’t played it yet, it could be a real insider tip.

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